#ifndef _BOX_H_
#define _BOX_H_
#include <d3dx9.h>
#include <fstream>
#include <string>
#include <vector>
#include <sstream>
#include "Object.h"

using namespace std;

class Box
{
public:
	float x;
	float y;
	float w;
	float h;
	float vx;
	float vy;

public:
	
	
	Box(float _x, float _y, float _w, float _h, float _vx, float _vy);
	Box(float _x, float _y, float _w, float _h);
	~Box();
};


#endif